Players are respawned if they are dead and a player (ally or opponent) touches the base with the respective color. Flag Fortress (FF): A fortress game with fortress physics with the objective being to capture the opponents flag.Players are respawned if they are dead and a player (ally or opponent) touches the base on the respective side. Capture The Flag Shooting (CTFS): Capture the opponents' flag while shooting.Capture the Flag (CTF): Capture the opponents' flag.StyBall: A team match where the object is to score a goal by pushing the ball zone into the goal zone.Shooting: A team death match where the object is to try to shoot the other team's players with death zones.Race: Race to the win zone at the end of the map.Sumo: The object is to stay in a zone while trying to force the opponent out, forcing their zone to collapse and then their cycle to explode.This game can be played with teams or death match style. Don't use this to cheat WINZONEDEATHS This code lets you change whether an instant win zone should appear or a death zone should appear instead. The default rate at whica it refills the rubber usage is 0.1. Team Death Match: Cooperate with teammates. CYCLEBRAKEREFILL This code allows you to change the rate at which the rubber returns to full.This is the only game mode in which you are not 'allowed' to do certain things within the game, such as stabbing, although the server does not specifically restrict them. This leaves an open path that an opponent can in theory maneuver through without having to "dig" underneath another player's grind. On loose servers there are rules to trapping your opponent that disallow completely grinding or sealing the tail of another player (known as stabbing/digging). Loose / Open Play: Usually played with medium speed bikes or DF settings.Dog Fight (DF): Currently it is a mode that consists of slow to medium speed bikes and medium rubber (around 12).High Rubber (HR): Played with an average of fifteen to thirty rubber.Medium Rubber (MR): Played with an average of ten to fifteen rubber.At the time of this writing, a new release 0.2.7.1 has just been made public that fixes, among others, some security issues of interest for people running a server. Armagetron has been obsoleted by Armagetron advanced. Low Rubber (LR): Played with an average of five to ten rubber. So, now Armagetron Advanced is no longer a fork, it is the official real thing.Touching a wall will result in instant death, making this a fast-paced game mode where players need fast reflexes. ![]() The more rubber, the greater leeway the server allows the player. Rubber is a mechanism that helps to account for lag. No Rubber (NR): Played with no or one rubber.Rotation: Two teams compete on various game modes.Wild Fortress: Objective is to conquer the opponents' zone while defending yours.Team Gauntlet: Two teams compete with each other on various generated maps.
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